Tag: Joseph Furguson

X Zero Review

Thanks to its recently successful revival Ghost, Dark Horse comics is bringing back its other successful original creation, X. The X killer is the Punisher with Deadpool’s powers. He works in Arcadia City, a place that rivals Bludhaven in corruption and violence. Yes, this premise is unoriginal and it can remind people of a certain caped crusader, but that does not matter. What matters is what’s done with it.

 

The series is very visceral . Thanks to his powers, X can never die and he regenerates if damaged, faster if he’s been damaged the same way before. That means, it is possible to harm X in many interesting ways. It is also possible to harm Wolverine and Deadpool in the same fashion, but the artists and writers are afraid to do that, unless it’s integral to the plot. Here, it is more of an after thought, one where it’s used but not really. That kind of works because the series is not afraid of its premise at all.

The success of this book is it does not rely on prior knowledge to work. With some reboots, it is impossible to read without knowing something about the character or the universe he lives in. While not a hard reset like Ghost, this book does not need a lot of prior knowledge to enjoy. It allows new readers to come in and enjoy the book without a lot of baggage.

The problem I have with this issue is how silent the main character is. While X does talk, it is only in word balloons. He does not get exposition bubbles, thought clouds or anything else to let us know what he’s thinking. This makes him feel like he’s a guest in his own book. This tactic worked with Greg Rucka’s Punisher, but only because there was a sympathetic character the audience could relate to.  The PoV character for X is one of X’s victims. It’s hard to sympathize with a cold-blooded killer.

Final Verdict:Positive. 

While it might be hard for certain readers to pick up and enjoy, X Zero is an interesting take of the character. It revives the old character to the modern-day while still keeping to its roots. Depending on how successful this series, we might see a reboot of the 3rd successful original creation, Barb Wire.

Images Taken from Darkhorse.com

Publisher: Dark Horse

Artist: Eric Nguyen

Writer: Duane Swierczynski

Disney to Remake Black Hole

Black Hole 1979

Over the last week Hollywood is buzzing about a potential Black Hole remake. The Black Hole is a Star Wars clone Disney produced in 1979, although it’s closer in tone to Star Trek. Costing a then impressive 18 million dollars to produce, it is praised as the best Star Wars clone made. Today, it is a forgotten movie that is mostly forgettable and boring.

There might be some legs to this one.  Disney hired John Spaihts to pen the script.  His credits include last Summer’s Prometheus and next year’s Mummy. In Hollywood, if a company hires a script writer, it usually means the studio wants to make progress. If the script falls into the an appropriate cost range, Disney will greenlight the project.

So, why remake the Black Hole? The simple answer is it’s Hollywood. Talks of remakes are commonplace in Hollywood and every movie made has a potential remake down the line. Before this week, Disney’s interest in remaking the Black Hole is similar to how Fox wants to remake Major League at some point. It is always an idea floating around, always on the back burner, and Hollywood is always looking for the right script.

This time, the pressure is on Disney to produce a Black Hole movie because of its recent acquisition of Star Wars from George Lucas. The company might want to prime the public for a slew of Science Fiction movies with a Black Hole one. Personally, I don’t see the logic in that line. It’s Star Wars and it will guarantee to make its money back regardless of the public being ready for it or not.

If successful, Could the Black Hole remake usher in and new era of remakes?Regardless of the reason, the Black Hole is an interesting choice for a remake. If it’s successful, it might usher in an era where kid friendly Science Fiction movies are redone. I can’t wait to see the Flight of the Navigator or a My Science Project remake.

 

Zoe Saldana in Talks to Play Gamora

Actress Zoe Saldana is in talks to play Gamora in GotG movie.

Actress Zoe Saldana is in talks to play Gamora in GotG movie.

Zoe Saldana is not a well-known actress, but she is a well-liked one. She’s best known for playing Uhura in JJ Abrams’ Star Trek reboot and for portraying Neytiri in Avatar. If the rumors are true, Ms. Saldana might add Gamora to her list of credits.

But this depends on whether she gets the role or not. The thing to remember about “In Talks” rumors is they are just rumors. The studios is very tight-lipped about their upcoming projects. Anything that the studios let the press know this early on amounts to table scraps and bread crumbs. In response, the press looks for anything that might give clues about who might be playing a role or not. It also makes any rumor newsworthy.

It’s better to wait until an official announcement comes out. In the past Marvel and Disney has been good about letting the press know who gets the part, who’s directing movie, and what it’s about.

The other question typically asked is if she’s right for the role.  Can you see Zoe Saldana, as a green-skinned assassin? The simple answer is,I don’t know and it’s pointless to speculate about it. What I do know is that the director or the studio feel that she’s a proper choice for the movie. Otherwise, she would not get to audition.

 

Can you imagine Zoe Saldana dressed as an Orion Slave Girl?

Comic books fans will recognize Gamora as a green-skinned assassin in the Marvel Cosmic story. Currently, Gamora is a member of the Guardians of the Galaxy, a group of intergalactic cops. In the past, she acted as the head of an assassin’s guild, was a member of Warlock’s Infinity Watch, and even spent time as a bodyguard for Thanos of Titan.

Guardians of The Galaxy begins filming in July. It has an August 2014 release  date.

Images taken from fanpop.commarvel.com, and from tvrage.com 

Zor Saldana as Uhura, a role played first by Nichelle Nichols.

 

Review: Husbands

Husbands is the story of a newlywed couple’s doubts and fears after their quickie Vegas wedding. Instead of getting their marriage annulled, both parties decide to stay together to make things work out. While going through their wedding gifts, they stumble upon one that takes them on a journey through many fiction genres. In one issue, they are in a James Bond style universe. Then they go into a Riverdale style high school in another. Their journey ends with them learning the lessons they need to make their relationship last.

The only memorable part of Husbands is the main characters are gay. Brady and Cheeks are an out celebrity couple. Beyond that, there is nothing here. The story is by-the-number. Plotlines are immediately resolved after their introduction. Brady and Cheeks do not overcome any major obstacles. What lessons they learn are given to them. I would like them better if they struggled a bit more.

If you feel squeamish, that's on youThe only place where Husbands succeeds in its lampooning of gender stereotypes. In a straight couple story, the woman is nagging-but-understanding and the man is bull-headed-but-childlike. Husbands does not fall into that trap. Brady and Cheeks are strong and complicated characters and they deserve a better story. Without assigned gender roles, Brady and Cheeks feel more genuine and realistic than a straight couple in the same situation.

 

The low-budget feel of Husbands is disappointing. The premise deserves something bigger and grander. Not a Summer movie grand, but more like a HBO series. Some of the situations calls for greater effects and production values.  Instead of indulging the premise, Husbands is content with being a single camera sitcom. The action never strays too far from Brady or Cheeks. If the pair splits up, they are instantly reunited. The story would have been better if the directing decisions matched the universe they are in.

The story is disappointing.  Husbands has the same complexity of a children’s movie. The characters are never in danger and learn things too easily. The unique selling point, a gay couple and their marriage, is normal to me. Had I live in a place where homosexuals hide themselves, it might shock and appall me. But I live in California and I see weirder eating lunch. Also, I can’t judge the characters when I’ve seen a woman married an android.
Final Verdict: Negative


I freely admit that I am not the target audience for Husbands. If I were a child, it might have resonated better. If I were not a comic book reader, it would have felt better reading it. If the LGBT community was unknown to me,  the comic book would have meant something more. Since I am an older comic book reader with gay friends and family, I found it kind of banal. But don’t let my reservations stop you from buying it.

Writer: Jane Espenson and Brad Bell
Artist: Ron Chan, Natalie Nourigat, M.S. Corley, Ben Dewey, Tania del Rio
Publisher: Dark Horse
Images attained from Darkhorse.com

Review: Shrugged #1

Publisher: Aspen Comics

Writer: Frank Mastromaumo
Artist: Jonathon Marks, Micah Gunnell
Release Date: March 13, 2012

Shrugged 1 coverIn the universe of Shrugged, Angels and Demons exist and have day jobs.  Thanks to some unknown contract between Elysium (Heaven) and Nefaria (Hell), each side assigns a representative to a human to give guidance and protection. Angelina and Devonshire are Theo’s guardian angel and demon. He is a high school senior. Ange and Dev fill the role of a stereotypical angel and demon. After meeting Theo’s friends, love interest/new girl, the action shifts to Perspecta, where two other characters discuss potential conflicts later in the series.

This issue is an ideal first issue. It explains everything the reader needs to know about what comes before it. In 12 pages, we know who Theo’s friends are. We know who his rivals are. And we know who gets to play Superego and Id. We also learn about the potential conflict in the series.

What it has going for it is that it’s a loss leader. Sold at a negative profit on purpose, a loss leader attracts potential customers who might be turned off at the 2.99 cover price. At the suggested price of a dollar, readers are able to try it out at next to no cost to them. That is the biggest positive about Shrugged.

What does not work is the use of clichés in the series. Every character looks and acts like a high school stereotype. There is a goth girl who wears a leather jacket. There is an overweight class clown. There is the cheerleader girl, the rich guy, the new kid, and a best friend to round out the set. Each character looks and feel like their Breakfast Club counterparts, which would be fine if it were the first series. By the second series, I would expect something more from them.

Angelina And Dev Talk about Theo

There is a problem with the artwork that I have to comment on. The characters never emote and as a result they look robotic. I can’t tell if the characters are being serious, sarcastic, or angry. It ruins my enjoyment of the comic book because I do not know what they are thinking.  Had the artist took some time and drew emotions on the faces, I would have liked it better

Final Verdict: Negative.

Shrugged does not feel accessible to new readers. It feels mostly like a recap for older readers, ones who’ve read the first series already. I would have preferred a new story with the characters, one where I have to catch up to the action. That way, I’d have an incentive to read the last series.

Images accessed from aspencomics.com.

Shrugged 1b Retailer Exclusive

Review: Ghost #4

Publisher: Dark Horse

Writer: Kelly Sue DeConnick

Artist: Phil Noto

Release Date: March 13, 2013

With this issue, the first story arc of the Ghost revival comes to a conclusion. After sneaking into a costume ball, Elisa Cameron (Ghost) and her friends confront her killer, Chicago mayor Bobby Chambers, and his accomplices. Cutting the modern-day action are flashbacks to the night Ghost died.  Somewhat refreshing is the ending. It does not wrap things up neatly. It leaves some things unresolved if the writer comes back to this world.

This is a wonderfully fresh take on a 20-year-old character. This comic shows the correct way to do a reboot. Instead of continuing the old storyline, this volume goes in a new direction. It keeps the important parts of the story, discards the rest, and molds the book into a wonderful narrative. Ghost is no longer a science fiction creation. She is now a more metaphysical one. Her mission gets a reboot as well. Instead of some nebulous agenda, she has a clear goal. Although the approach might have critics, Kelly Sue DeConnick did a good job with bringing the character to the 21st century.

Although I normally do not notice artwork, this time I did. Phil Noto is an amazing artist. His characters feel alive. More importantly, they can emote. In other comics I would have trouble figuring out how the characters are feeling because their faces do not change. With Ghost, I do not have that kind of trouble. I know exactly what each character is thinking and how they say each line. It is rare for an artist to do that and I appreciate Noto’s artwork even more.

The only criticism I have is that it feels a bit padded. Although an easier read than many other comics I’ve read lately, it still has moments where it slows down. A lot of the flash back scenes run a little longer than they should, especially the flashback to the ball 5 years ago. Had it been a little more streamlined, it would have been a perfect comic. It’s a great comic, but not perfect.

Final Verdict: Positive.

As a long time fan of Ghost, I admit that I like this take on the character. She feels like the Ghost I knew as a teenager, but different at the same time.  Her reboot honors the original, but goes in a new direction. It is a must read for fans of the character and worth it when it’s collected in trade.

Images  attained from DarkHorse.com.

 

Neon Genesis Evangelion: Comic Tribute Manga

Publisher: Dark Horse
Writers: Various
Artists: Various
Release Date: February 2013

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When Neon Genesis Evangelion hit the airwaves in 1994, it blew people’s minds both in Japan, and all over the world. Through its unconventional use of storytelling devices, complicated plot, and memorable situations, the series leaves a lasting impression on the viewers. On the surface, it is the coming-of-age story of three teenagers who have the fate of the world in their hands. Heavily influenced by Catholic and Medieval Mythology, Jungian Psychology, and a nervous breakdown by series creator Hideki Anno, NGE tells a complicated tale about the last days of humanity.

For this tribute project, the staff of Young Ace Magazine, a magazine for people too old to read comics, perform the manga equivalent of a comedy roast. Writers and artists take many scenes from the source material and lampoon them. Each page points out the source’s absurdity in a playful,  joking way.

 

evacomic

What the book does well is capture the schizophrenic nature of the Anime series, and the source material’s disjointed tone. Some parts are darker while others are lighthearted. Some parts let the audience guess what happened, and others beat you over the head with the exposition. The book captures that approach in shockingly exact detail. In one page, you have a serious discussion about real teenage problems and in the next, you have a lot of sexual innuendo (which made me feel icky because the characters are 13 and I’m not.)

But the book won’t be any fun unless you’re a superfan of Neon Genesis Evangelion and therefore get all the jokes. Although I am of the right age group for it, it’s been too long since I’ve seen the anime, read the manga, or even worn my NGE shirt. Had this book came out 15 years ago, I would have loved it.

Final Thought: Negative.

Although I watched the series as a teenager/ young adult, I did not see it enough times to get the point of this project. The jokes flew over my head a lot more times than they should have. If you have seen the source material recently or are a super fan of the series and have seen it enough times to know the scenes by heart,  please pick it up. You might find something to enjoy.

Neon_Genesis_Evangelion-logo-B4E0C643B0-seeklogo.com

 

Creepy 11 Review

Publisher: Dark Horse
Writers: Gilbert Hernandez, Jamie S Rich, J. Torres, Dan Braun, and Peter Bagge
Artist: Gilbert Hernandez, Peter Bagge, Joelle Jones, and Amy Reeder
Release Date: Feb. 13, 2013

 

20304Creepy #11 is the special Valentine’s Day theme issue. J Torres, Archie Goodwin, Jamie S. Rich and other independent creators bring readers tales of twisted love, lust, and obsession.

The standout story is “The Widower and the Mermaid.” In this story, a widower returns to the spot where his wife died one year before. In his grief, he spies on a woman who looks like his wife swimming out in the lagoon. He commissions a local fisherman to take him to find her. What he discovers is something he does not expect.

The other stories are just as interesting, but the writing makes too much use of the twist ending technique.
creepy11p1Twists spice things up, but they should be telegraphed in some way so the reader can guess what’s coming. Otherwise, the reader feels cheated. To me, “The Curse of the Moon Maiden and “Eye of the Beholder were the only two stories successful enough in telegraphing their endings for savvy readers. Like most anthology series, the five stories featured are not created equally. None of them were bad, but they weren’t all for me; “Two Faces and I,” for example.  The strongest story is ” Someone to Watch,” but “The Widower and the Mermaid” is my favorite. The remaining stories fall somewhere in the middle.

creepy11p3

Final Verdict: Positive.

For its price, the book is solid. There is enough variety in the stories to appeal to all kinds of readers. Horror fans and casual readers looking for an extra thrill can find something worth reading. If you have a few extra bucks, it would be worth the price to pick it up.

 

Images provided by Darkhorse.com.

The Spider 7 Review

The story begins with the murder of Stanley Kirkpatrick, the Police Commissioner and the Spider’s best friend. Or so everyone believes. He is actually drugged into a coma state. The grief of the moment, however, causes the Spider and Nita Kirkpatrick to make a mistake, one that may cost them dearly down the line. The Spider spends the rest of the story looking for the killer. The story ends with the Spider and Nita discussing what they did. Nita is willing to talk about it, but the Spider decides to push her away.

What works is the length of the story. It tells a complicated and fairly dense story in 22 pages. The writer knows enough to keep the story moving and to not dwell on events too long. I am a new reader to this series and I’m impressed enough to go back and pick up the first 6 issues at some point. Although there are hints of a larger storyline that may need going back and learning it, it did not get in the way of the story itself.

The biggest strength is also the story’s weakness. The story feels like it’s set in a depression era universe. The cars are period, so are the clothing and the attitudes of the people. No one pulls out a cell phone and calls anyone. If they talk to one another, it is mostly in person and over a rotary phone. However, there are plenty of anachronisms in the story that kind of detract from the experience. I might be wrong, but I’m certain that women at the time did not wear pants, did not jog, or order pizza over the phone. They were minor events, but they did detract from the experience somewhat.

About the only complaint I have with the storyline might be with the prior knowledge of the reader. If the reader is not familiar with the Pulp genre, they might think the character is Batman, or based on him. This is not entirely true. The Spider, Batman, Shadow, and other heroes of the time have similar aspects. A lot of them are independently wealthy, are club and bar goers, are friends with powerful people, and use deception to cover their vigilantism. It is just a common occurrence from characters at the time.

Final Verdict: Positive.

The story is very solid. It is a single issue story, but there are hints of a grander storyline the characters have with regrets and express remorse for their actions. The situation is very pulp inspired.

Darksiders II Death’s Door Review

Death’s Door takes place in the 17th century, when Death did a favor for Abaddon, the head of the angelic forces. After procuring a replacement scythe and a favor from the Horsemaster, Death arrives in France to deal with the threat. This threat is someone who Death fought side by side with in the War for Heaven. After the battle, Death reported what happened to Abaddon. Death is suspicious of the explanation, but accepts it for now. This series also reveals the origin of how Death received his horse, Despair.

What works is the brevity. In about 80 pages, a fairly complete story is told, with all necessary plot information and details. While it did fail in making me want to play the companion game, I do know more about the main character. Death is an infinitely more interesting character than his brother War.

The character design and subject feels right for a video game, but it feels outdated for a comic book. The subject, heaven and hell as a bureaucracy with strict timetables and political backstabbing, is a bit dated. It was popular in the late 90s, but not so much today. All of the characters are over-stylized, and tremendous detail is given to things that do not matter. This is mostly because Joe Maduriera, the creator of cult comic book hit Battle Chasers, did all of the character designs. It’s not a problem if you love that character design. I’m not a fan of it, but it didn’t detract from the overall story.

The main problem with this series is that it would have been better served as downloadable content. It is an intriguing part of the storyline, but it’s not entirely important. My suspicion is that it would have been DLC if the designers had time to work on it at some point, but they did not and decided to make it into a comic book tie-in. It’s a shame because it would have been nice to play through some of the events.

Final Verdict: Positive.
Although I’m indifferent to the game series, this graphic novel works. I’ve learned more about the game world and some of the players in it. The series was a fun read and I hope Dark Horse comes back to this universe at some point.

Images taken from Darkhorse.com

 

 

Peter Cannon: Thunderbolt #4 Review

Now in its fourth issue, the Thunderbolt relaunch is going on strong. After a business trip to Japan that did not go how Peter Cannon planned, he meets a reporter who knows a lot more than she lets on, and it makes him uncomfortable. An assassin ambushes the two and shoots Thunderbolt, and he loses his cool and reveals his superpowers. At the same time, other characters discuss their future roles in the universe.

 

The story works because it’s mostly world building. For a lot of us, Thunderbolt’s rich history is an unknown. He and his world are slowly revealed to readers, and each issue highlights a new part of it. It’s worth reading just to see the next piece of the tapestry reveal itself.

But a problem needs addressing. Thunderbolt has a more famous counterpart in Watchmen’s Ozymandias. A knowledgeable writer knows that a comparable storyline right now is After Watchmen: Ozymandias, but this Dynamite storyline gives us Thunderbolt instead of the better-known Watchmen character. Alex Ross and Steve Darnall knew this but didn’t make make Thunderbolt’s tale stand out, which is a shame because it harms the reader experience for a character who should be unique.

There are some hiccups with the artwork. In this issue’s only fight scene, the pacing is very frenetic and hard to follow. The rest of the artwork is fine, but it’s mostly panoramic shots of airplane interiors, boardrooms, and airports. There is a nice series of panels that shows a claustrophobic conspiracy theorist constantly looking at footage on his computer. That stuff worked, but the fight did not.

The other problem with the issue is a lack of importance. Sure stuff gets done and the storylines advance in a meaningful way, but the issue feels like it’s a placeholder between stories.

Final thought: Positive.

Even though this issue could be skipped, it still provides enough information that will pay off down the line. If you can get over the “After Watchmen” feel of the story, the character and the universe are great to read about.

Images from Dynamite.com.

Avengers Arena #1 Review

The assassin Arcade kidnaps 16 superpowered teenagers and places them in a death match. That’s the setup for this controversial series. The winner of the games gets to live, while the losers end up dead. After kidnapping the teenagers from Avengers Academy, Runaways, and other places, Arcade explains the rules of the tournament and displays some until-now unknown powers and abilities. When he kills off one of the contestants, the rest of the team knows that Arcade means business. He forces them to fight until they die.

Unlike most people, I am not really turned off to the concept of teenagers fighting to the death. I am not turned off to it because Marvel has used the idea several times before. The Gamemaster is a villain who does it, as do Grandmaster and Mojo.  As a regular Marvel reader, this is the latest in a long line of similar story lines.

My main problem with the series is that it uses the wrong villain. Arcade is not that much of a threat. He is just an assassin with an unusual way of killing people. He kidnaps his targets and kills them inside his Murderworlds, which are a series of elaborate death traps. The thing is, Arcade does not do death matches; Mojo does. Why  Arcade does it now is something that will need to be explained down the line.

I do expect the series to end soon. Not because of the controversial nature of the topic, but because the premise is not a sustainable one. Readers will only tolerate a topic like this for so long. At most, it will last 24 issues, but I expect it to end sooner.

Final Thought: Negative.

For a story like this to work, the deaths need to have some weight to them. In order for that to happen, the deaths must be semi-permanent. If it were some other company, one that does not rely on death as a plot device, it might be more believable. Marvel has this tendency to bring back characters that were dead many times before. I doubt this time will be different.

 

Baltimore: The Play

The story begins with Baltimore riding into town. He is looking for someone named Haigus. The townspeople told him that he was in town some time ago, but left. After this exchange, the real story begins. Haigus is funding a stage adaptation of the Red Death, doubly ironic because of the sudden plague hitting the town. Isabella is the star and Gnecco is the playwright. There are hints of a love triangle between Isabella, Gnecco and Haigus, but the latter assumes he’s under some sort of spell. On the play’s opening night, a fight causes a fire to burn the theater down. The action returns to the present and Baltimore wanders in the past.

The artwork is somewhat pleasant. I normally don’t pay attention to the artwork because to me it only services the plot of the book. This time, I could not help myself. It feels inspired by Mike Mignola’s signature art style but is more restrained. The touches of color around panels add to the story, giving it a worn and weathered look. It makes me feel like I’m peering into a separate universe.

The story itself works. For a done-in-one story, it is simple enough to follow without too many issues. I got the general storyline in the first few pages. I got a good sense of the characters, their motivations, and their reactions. Not knowing the overall story did not get in the way.

However, I feel that there is a wall between existing readers and potential new ones. I am a new reader to this series and not encouraged to go back and read more. I have too many unanswered questions: What is the overall storyline? Why is Baltimore chasing Haigus? Why does this plague cause vampirism?  What little I know about the universe I had to infer from the story, and I don’t like that. I feel that a paragraph or two discussing the general storyline and the characters is beneficial, especially since Baltimore is already 12 issues in.

I guess the story’s organization is the biggest weakness. For this story, the Haigus parts in the past are more important than the Baltimore parts in the present. Having them as a wrap around feels pointless and might have worked better as an epilogue. I get that Baltimore is the main character, but he is not in this one. He is a tacked-on part that detracts from the flow of the narrative.

Final Verdict: Positive.

Despite the flaws in the story, it is still a fine read. As a one-off, it is a simple enough introduction for new readers. The artwork enhances the experience and does not get in the way of it, and the characters are compelling and entertaining enough to continue reading.

Images obtained from Dark Horse.com.

Zenescope’s Kickstarted Project to Debut in New York

Zenescope Entertainment  and Titmouse Studios are happy to unveil the pilot episode for Grimm Fairy Tales: the Animated Series during the New York Comic Con. This episode, completely funded by Kickstarter, will première at Times Scare, a horror themed attraction in the heart of New York City.

As part of the event, Times Scare will offer an open bar to mix and mingle with fellow Zenescope enthusiasts. After the open bar time, there will be a fairy-themed burlesque show from the renowned Ink and Paint Burlesque group. After the burlesque show, Zenescope will première the pilot episode.

 

 

Attendees of the event will also receive a limited edition signed print and an exclusive comic book to celebrate the première.

Tickets are 75 dollars. The event will be on October 13, 2012 from 10:00 p.m. until closing.

This screening party will be our first opportunity to show off the animated series so many fans have been waiting for,” said Zenescope’s Marketing Director, Stephen Haberman, “Plus those in attendance are getting open bar, a burlesque show and limited edition gifts. We’re stoked!”

During New York Comic Con there will be a Zenescope panel that will premiere a first look at Zenescope’’s Grimm Fairy Tales the Animated Series. The panel will feature director Jon Schnepp, Grimm Fairy Tales writers and creators Joe Brusha and Ralph Tedesco, actress Brianna Evigan, and other special guests. Like Zenescope @ www.zenescope.com/facebook for more details!

 

I Love Trouble – New Beginnings, Similar Problems

I Love Trouble is the story of Felicia Castro, a down on her luck grifter. On the run from New Orleans mobsters, she takes a plane to the Midwest to start over again. But an unexpected plane crash leads to the awakening of her latent super power.

Seeing this a new beginning, Felicia plans on using and abusing her powers anyway she can. Although she intends to use her powers to fix all the problems in her life, fate does not work that way. As a grifter, she learned to run when things get too heavy. But, she might not get that opportunity anymore. Something about having super powers means trouble is always around the corner.

I Love Trouble will debut in December. It is a collaboration between Kel Symons and Mark Robinson  It is published by Image Comics.

 

The Doctor to Appear at MCM London Comic Con

Fans of the Doctor Who attending the London Comic Con will have a chance to pick up the new Season’s DVD on October 26th. This is a full 2 weeks before the worldwide release on November 13th.

To celebrate the release of the DVD, Matt Smith will be on hand to discuss the current season with executive producer Caroline Skinner. Time permitting, they may also field questions from the audience.

If you plan on purchasing the DVD, be one of the first 100 to do so. You will receive a special wristband to let Matt Smith know he is to sign your copy after the panel.

 

In this current season of Doctor Who, more so than any other season, the unexpected happens every week. Whether something grand like Dinosaurs on a Spaceship or something mundane like the Doctor sitting still for almost a year, each new episode provides an opportunity to explore a new idea in a refreshing way.

Titan Books Offers Exciting Events and Exclusives at NYCC

At this year’s NY Comic Con, Titan Books are bringing guests and goodies.  They come loaded with a ton of exclusive items and panels for your personal interest.

Panels:

Scott C. Panel
Friday, October 12, 7-7:45pm, Unbound Stage
Moderated by: Alex Zalben

Renowned artist Scott C. will be on hand to discuss his artwork. Name an entertainment medium and Scott C. has created something for it. This year, he will be on hand to unveil Great Showdowns. Published by Titan Books, Showdowns are Scott’s interpretations of classic movie fight scenes, some known and others requiring a liberal interpretation of the word “fight.” Chief Brody vs. Jaws and Ripley vs. the Alien Queen fall into the real category while John McClane vs. Broken Glass and Spinal Tap vs. 12 inch model of Stonehenge fall into the fanciful interpretation.

Walter Simonson Panel
Friday, October 12, 7:45- 8:45pm, Room 1A08
Moderated by: Andrew Sumner

Name a character in comic books and Walter Simonson worked on him. Over 30 years ago, Walter Simonson worked with director Ridley Scott on a little known movie called Alien.  That movie went on to becoming one of the greatest Sci-fi Horror movies ever made.

Heavy Metal magazine published the original illustrated story 33 years ago, in time for the original Alien. For this project, Walter worked closely with Ridley Scott and Archie Goodwin, a legend in the comic book industry.  Titan Books reissued the long out of print graphic novel to coincide with the release of Prometheus.

At the NYCC, Walter Simonson will be on hand to discuss how he came to work with Scott and Goodwin so early in his career, as well as unveil the Artist Edition of Alien: the Illustrated Story.

Joe Simon Tribute Panel – Comic Con commemorates the late comics legend.

Friday, October 12 5:15-6:15pm, Room 1A01
Panelists: Stephen Saffel, Paul Levitz, Jim Simon, and more!

Joe Simon, the Co-Creator of Captain America, Fighting American, Guardian, Dan Turpin and other lesser known characters, is a venerable figure in the comic book industry. He is best known for his 50 year collaboration with Jack Kirby and for giving a young Stan Lee his first job in comic books.

To celebrate his life in comic books, the NYCC is going to have a birthday party. This celebration will take place on the day after his 99th birthday party. Although he is not going to make it to the party, Joe Simon died last year, the organizers assure you this is what he would have wanted.

 Titan’s NYCC Time Table:

Friday, October 12, 12:15pm – 1.15pm: Scott Campbell Signing @ Table 4
Friday, October 12 5:15pm – 6:15pm: Joe Simon Tribute Panel @ Room 1A01
Friday, October 12, 7:00pm – 7:45pm: Scott Campbell Panel @ Unbound Stage
Friday, October 12, 7:45pm – 8:45pm: Walt Simonson Panel @ Room 1A08
Sunday, October 5, 11:00am – 12:00pm: Walt Simonson Signing @ Table 5
For Purchase:

If you are a fan of the Walking Dead universe, please visit Booth 832. You will be able to purchase your copies of the official Walking Dead Magazine before they hit the stores on October 23.

While you are at Booth 832, please look through Titan Books official NYCC exclusives and premieres. A list of items is right here.

DOCTOR WHO – NYCC limited edition exclusives!
The Eleventh Doctor Maxi-Bust – “Biscuit Hand” variant!
The Tenth Doctor Maxi-Bust – “Sound of Drums” variant
Cyberman Cyber Leader Maxi-Bust

DOCTOR WHO – NYCC Debuts
The Fourth Doctor Maxi-Bust
The Weeping Angel Maxi-Bust
David Tennant 10th Doctor Costume T-Shirt

CAPTAIN ACTION – NYCC Debuts
Logo Mug
Logo I.D. Holder
Distressed Logo T-Shirts

JOE SIMON items
Best of Simon & Kirby
Joe Simon: My Life in Comics
Simon & Kirby Superheroes
Simon & Kirby Crime;
Fighting American t-shirts.
Simon & Kirby lithograph prints, signed by Joe Simon!

Remember to visit Booth 832 to buy your exclusives and to attend the panels at the NYCC, going on this year from October 11-14 this year.

AvX 12 Final Battle with Cyclops Begins

If you’ve been paying attention to the previews and the solicits, you know how the battle between the X-Men/ Avengers and Cyclops/ Phoenix is going to turn out. The entirety of the Marvel NOW relaunch depends on one specific outcome, so it’s not a spoiler to say that Cyclops is going to lose.

An important side discussion, something overlooked throughout the entire series, may finally be addressed. How does Hope Summers feel about Wanda Maximoff? To Hope, Wanda is the cause of her problems. How does Wanda react to this? So far, Wanda manages to avoid the discussion, but she can’t run from it forever. She needs some accountability for her actions.

How the conversation will turn out, as well as the final outcome of the Avengers vs X-Men storyline, will be in stores on October 3rd, 2012.

For more on Avengers VS. X-Men, please visit http://avx.marvel.com/

AVENGERS VS. X-MEN #12 (JUL120535)
Written by JASON AARON
Penciled by ADAM KUBERT
Cover by JIM CHEUNG
ON SALE – 10/3/12

The Hollows a World Above the Clouds, Adventure Below

The Hollows reads like the eco-friendly version of the Jetsons. When an unnamed disaster destroyed the world, the scientists of Japan came up with a solution: create giant super trees and move the entire country above the toxic clouds, cities and all. These trees are the only protection the rest of humanity has from the toxic cloud. What the trees cannot protect the humans from is the Hollows, the monsters from below the clouds.

 

The protagonist of the Hollows is Kobayashi, a scientist/explorer who makes his living spelunking into the toxic cloud to find remnants of the old world. On one trip, he discovers the unexpected.

The Hollows is the premiere of a wildly original new world realized in the vivid, expressive tones that can only emanate from Sam Kieth’s hands. Planned for four issues, THE HOLLOWS has been in the works between Chris Ryall and Sam Kieth for some time now.

A unique, mysterious take on the post-apocalyptic yarn, the Hollowsis sure to fly off the shelves like so many of its winged denizens, so don’t miss out this December!

The Hollows #1 (of 4) is 32 pages, full color, and will be in stores 12/19/12.
Diamond code: OCT120417

Image Creators Create Charity Comic.

Since 1986, the Comic Book Legal Defense Fund exists to protect comic book creators, distributors, and retailers against censorship and to pay for legal expenses in First Amendment issues. It is a wholly non-profit group that many in the comic book industry support.

Image Comics, known as a haven for independent comic book creators, is making a special comic book to support the CBLDF. Called the Liberty Annual, this 48 page special edition will feature some of the best artists and writers that Image Comics has on staff. 100 percent of sales will go to the Legal Defense Fund.

If you are a fan of the Walking Dead, Robert Kirkman is contributing a short story involving the Governor. Fans of the TV series should look out for his début appearance this season. Also featured in the anthology are previews for the upcoming Storm Dogs and Savior comic book lines.

Available October 31, 2012.  You can pre-order it now.

UA-28050589-1