Tag: mass effect 3

The Drunken Nerd’s Top Ten Worst Video Game Endings

I recently got back into Fable 3. Fable 3 escalated the Fable franchise to new heights, but faltered tremendously with its ending. Having one of the worst boss battles and endings I’ve ever had to play through. How could such a wonderful game give me gaming blue-balls like that? It isn’t  fair, not fair at all when us gamers put hours into a game just to witness a sub-par ending. Its one of the worst feelings a gamer can have when we’re faced to watch a game we loved to play through fail at it’s most important part, the finale. So, along with my re-playing of Fable 3 I’ve decided to re-live and re-tell my top ten worst video game endings of all time. Just a heads up, for all you Mass Effect 3 haters out there, sorry to let you down, but Mass Effect 3 will not be making my list here.

10) Fable 3 (Xbox)

The Fable series has the unique ability to always have player decisions comically bite them in the rear, but  in Fable 3 it is more a lack there of. An extremely weak boss battle is followed with an ending that felt was inevitable, regardless of your decisions, which defeats the purpose of a game like Fable.

 

9) Borderlands (Xbox360)

I think I summarize everyone’s feelings when I say, “So, that was the Vault? Really?”

 

8) X-Men (Arcade)

This particular game holds a special place in my heart for being one of my all-time favorite arcade games. However, the irony is the fact I despise the game’s ending. Perhaps, I was expecting more to a 2D arcade game ending then Magneto’s Island M exploding and a tiny, summary of a ‘job-well done,’ but then again after you spend twenty bucks over the course of eight weekends as a kid to beat that game, you’d expect a lot more too.

 

7) Metal Gear Solid 2: Sons of Liberty (Playstation 2)

I don’t think the ending (or the game for some) lived up to anyone’s expectations. Was rather lackluster and I never really enjoyed hearing Solid Snake’s fatherly monologue at the end of the game.

 

6) Legend of Zelda (Nitendo)

All the Zelda’s have a hate or love type of ending for gamers, but the original takes the cake. Being the very first epic (if you will) of a video game any of us played, it was a touch off-putting when you beat such a game and are rewarded with just a, “Thank you, Link.”

 

5) Red Dead Redemption (Xbox360)

When John Marston dies, so does the game. A huge WTF moment and it just isn’t quite the same when you are forced to complete the game as his son.

 

4) Sonic the Hedgehog (Sega)

You finally defeat the great Dr. Eggman (a.k.a Robotnik) and watch Sonic blaze through the first level of the game with a bunch of forest creatures. Even as a seven-year old kid I thought that was lame.

 

3) Call of Duty: Black Ops (Xbox 360/PS3)

I’m going to put this as nice as I can, what the heck happened at the end of that game? It was like a brain aneurism within a game just terrible. Just thinking about the ending makes my brain hurt.

 

2) Tomb Raider (Playstation)

We can all agree Tomb Raider is a great franchise and Laura Croft may forever be the pillar of fanboys’ adolescences everywhere, but the original game’s ending just didn’t live up to the rest of the game. After piling in countless hours and defeating a T-Rex I expected more than taking a cruise into the sunset in Laura Croft’s yacht.

 

1) Super Mario Brothers 2 (Super Nitendo)

I was skeptical with myself to put this at number one, but even after fifteen years I’m still freaking bitter with this game’s ending. Darn game forced me to play as Princess Peach and Toadstool then at the end I come to find out that it was all a dream? Are you serious Mario?

 

 

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Gamer’s Word: Episode 9

In this episode of the Gamer’s Word, Sean and Rebecca are joined by their foreign correspondent Jack for their usual discussion on gaming and the news of the week. Rebecca goes over the new Mass Effect 3 Omega DLC and lists her pro’s and con’s. They then go on to discuss the Museum of Modern

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Omega is Likely the Next Mass Effect 3 DLC Destination

Leviathan has only just been announced, and already people are talking about the next single player DLC for Mass Effect 3. If you’ve played the game, chances are you’ve already picked up the hint. Pack your omnitools, everyone, we’re headed to Omega. Probably.

In Mass Effect 3, you find the asari queen of Omega, Aria, stranded on the Citadel. She tells you that Cerberus has taken over her asteroid. The Cerberus incursion of her “dark Citadel” was depicted in the Dark Horse four-comic miniseries Mass Effect: Invasion. She’s waiting impatiently for the chance to take Omega back. So are the rest of us.

Bioware fans have been digging through files, trying to find hints of future content. They discovered hidden dialogue months ago hinting at Leviathan, and now they’ve found clues about Omega. Map files titled “Omg001,” and “OmgHub” have been discovered in the new Firelight Weapons Pack DLC.

Not conclusive enough for you? How about some hidden dialogue from Aria (Carrie-Anne Moss) herself?

There’s still no release date for Leviathan, and Bioware has been mum about Omega.

Future DLC Info Hidden in Mass Effect 3′s Extended Cut

Discovered by user ULT1M4T3xPL on Bioware’s Social Network forums, it would appear that clues to the next downloadable content for Mass Effect 3 were hidden in the files of the new Extended Cut.

Reactions to the Extended Cut, released yesterday, have been mixed, but for this gamer, the DLC provided a feeling of closure and finality. Some of the attempts to fill plot holes were a bit ham fisted, but I’ll give kudos to Bioware for actually putting in the effort. For me, the EC was a balm for the confusion and dissatisfaction that followed the original endings.

But what about that new, secret, hidden DLC? Spoilers all the way down. Read more →

The Drunken Nerd Defends Mass Effect 3 Ending

The other day I received a text message from a fellow gamer of my mine asking, “Hey, what ending in Mass Effect 3 did you choose?” I replied, “I destroyed synthetics. I played three games all with the purpose to end the Reapers, I wasn’t about to compromise now.” My friend responded, “Yea, same, but didn’t you think the ending sucked?”

I won’t bore you with the rest of our conversation, but it was centered on one thing-my solo attempt at defending the ending of Mass Effect 3. I didn’t beat ME3 as quickly as some (didn’t take me as long as my friend here though either), but before I beat it I began hearing tons of negative feedback from fans about the ending. I stayed impartial, waiting until I beat the game to come to a decision. Well, the time came I finally destroyed the Reaper threat on the galaxy, game cinematic play through, credits roll, Stargazer (Buzz Aldrin) talks and you know what I was happy.

I’ll admit I could’ve been happier than some after their first play-through (spoiler alert) because my Shepard actually lived after my decision, but none the less fans should have nothing to complain about.

Too often fans complain about games even ones they play time after time. In Mass Effect 2 the big compliant after was the lack of a multiplayer facet, but after the news was announced about ME3 would include a multiplayer section fans once again complained it wouldn’t meet expectations. It doesn’t make sense to me why fans cannot be happy and appreciate games for what they are.

ME3 is the final piece of a trilogy, meaning it is the ending, the closing, the conclusion to Shepard’s story. Most fans complained that ME3 didn’t explain enough after the game. Too many questions were left unanswered. What happens to the crew? Anderson? The Reapers? The list goes on and on and yes, some are valid points, but from my perspective fans are doing a number of things wrong here.

First, I believe fans are suffering from an initial shock. The initial shock that a beloved franchise is now coming to an end, allowing a fear and denial to set in that this may very well be the last Mass Effect game any of us ever play. So, naturally majority of fans are replacing that denial with anger, attacking the game’s creators for a lackluster ending and that’s not exactly fair is it?

Second, understand that BioWare has mentioned before the release of ME3 this is merely the end of the Shepard saga. BioWare may peruse another Mass Effect game after this, but likely without Shepard. With that in mind it makes sense for the production team to leave the game a bit open-ended making it easier for themselves to peruse new story lines.

The Reaper Invasion on Earth

Third, how many questions can BioWare actually answer in the ending? Once again, I’ll go back to the point this is a story about Commander Shepard. The vocal point is on Shepard, not his crew, just Shepard. We played through an epic nearly hour and half ending and we’re presented with options at the end of our journey. Each of the choices would ultimately eliminate the Reaper threat one way or another. Two of the three will see Shepard die and one will allow Shepard to live after your choice cinematic show the Reaper fight coming to an end and then your crew lands on what looks like an uninhabited planet creating an Adam and Eve sort of feel about it. All of this closes the tale of Shepard (made clear when you hear Stargazer at the end credits sharing a story with a little boy about “The Shepard”) and it leaves one to believe that with the Reaper threat gone the crew (or the galaxy really) is now in brave, new world, which they will all work together to recreate following the destruction caused by the Reapers. Shepard completed his task, cemented his legacy and that’s what is highlighted. The crew symbolizes hope and a new beginning, they come second to Shepard’s story, thus the reason everything else is just touched upon. This is a fan-made video that focuses on indoctrination, but I believe it still helps showcase my point that Mass Effect is a story about Shepard. I highly recommend watching this video, but be warned it does spoil the ending(s) to all three Mass Effects.

Lastly, how the hell are fans focusing on the ending and ignoring the fact that this game had everything we could’ve asked for as fans. Regardless, if you did or didn’t like the ending fans have to look at the bright side at how well put together this game was. ME3 highlighted every single relationship (big or small) Shepard encountered along his journey through three different games, allowing a plethora of characters to be part of the story-line. Every member of your crew, spanning from all three games, was involved in the storyline one way or another. Even less involved characters like, Aria T’Loak and C-Sec officer Bailey were involved to a respectable degree. The amount of detail in this game was incredible. The game play was amazing, the graphics stellar, the number of guns, and the multiplayer facets surely would make one forget about being mad over something as trivial as an ending right?

At the end of the day, fans have to at some point stop complaining and respect BioWare for giving us three stellar games and creating one of the best video game trilogies of all time. For Pete’s sake BioWare even gave fans free DLC because of their complaints-for me that fact alone should be enough for fans to stop criticizing a game we all admire and love-what other company would listen to fans to such a degree as GIVING away DLC. So, please for me, for BioWare, and for yourself stop hating on such a great game and fantastic franchise after all not everyone liked the ending of Return of the Jedi, but we all love Star Wars don’t we?

Follow on Facebook and Twitter @theDrunkenNerd

 

 

FUNimation Teases Mass Effect 3 Prequel Anime

Prequel film from BioWare and FUNimation is in development.

 

Mass Effect: Paragon Lost is a feature-length animated film which will serve as a prequel for the newly released video game Mass Effect 3. The film is in development from Production I.G, the internationally renowned animation company behind Ghost in the Shell: Stand Alone Complex. FUNimation will distribute the film and a video of concept art was recently posted on the company’s YouTube channel.

 

From FUNimation:

Mass Effect: Paragon Lost is the prequel to the highly-anticipated Mass Effect 3 and follows the early career of Alliance Marine, James Vega. Vega leads an elite Special Forces squad into battle against a mysterious alien threat known as The Collectors. Stationed at a colony in a remote star system, Vega and his soldiers must protect the civilians from a ruthless invasion determined to capture the population for unknown purposes. Learn more about the Mass Effect universe with an unprecedented glimpse into the haunted past of Mass Effect’s newest hero!

 

Be sure to check out the latest news on the BioWare blog and the new Mass Effect: Paragon Lost website. Do you think that someone (like myself) who hasn’t played any of the Mass Effect franchise would enjoy this?

Head over to Kentucky Geek Girl, Natasha’s other home on the web for this post and more geeky goodness.

Have you hugged a herd today?

Geek-Squared: Got Thrones?

While the past week was full of geekery worth mentioning, here are the top four ‘tid-bytes’ as nominated by WotN staff…

1. Game of Thrones returns and a NYT writer promptly insults girly-geeks everywhere:

Yes. The wait is over. Game of Thrones has returned, with fans greeting the show with viewing Game of Thrones Season 2parties, special menus and all other manner of geekery — as it should be. Let’s face it, the books were great, the show just builds further on that. All should be well with the universe now that GoT is back on the air. Alas, nothing is ever that simple.

Ginia Bellafante’s review of GoT for the New York Times initially questions the very presence of GoT on HBO’s line-up, suggesting that it is an overdone show that shouldn’t be there. However it is a seemingly throw-away comment near the end of her review that has stirred up the ire of the girlie-geeks who are fans of the show.

The true perversion, though, is the sense you get that all of this illicitness has been tossed in as a little something for the ladies, out of a justifiable fear, perhaps, that no woman alive would watch otherwise. While I do not doubt that there are women in the world who read books like Mr. Martin’s, I can honestly say that I have never met a single woman who has stood up in indignation at her book club and refused to read the latest from Lorrie Moore unless everyone agreed to “The Hobbit” first. “Game of Thrones” is boy fiction patronizingly turned out to reach the population’s other half.

Apparently in Bellafante’s skewed view of the world, only ‘boys’ like fantasy oriented stories full of royal intrigue, fighting and other obviously ‘manly’ pursuits. Quite frankly, most of the women I know would rather read the Hobbit than any of what I’m sure Bellafante would called ‘female-oriented literature’ — which in her mind must be synonymous with Harlequin Romance novels.

Grow up Bellafante. That sort of ‘boys *vs* girls’ dichotomy became outdated the minute you got out of middle-school. To borrow from an old magazine ad – ‘We’ve come a long way baby’. The feminist movement didn’t just give women sexual and financial freedom, it also gave us the freedom to read/watch what we want. Welcome to the new world order, Ms. Bellafante.

2. The launch of Felicia Day’s Geek and Sundry YouTube channel:

Originally announced at WonderCon last month, the Geek and Sundry YouTube channel was geekandsundryofficially launched this week. Within hours of launching the site was a critical success, with Day’s fans across the Internet supporting and promoting the channel. Starting with a core base of shows, the channel is set to expand with children’s programming later this summer.

Day says:

The channel is about people sharing their passions for things and learning from each other and growing because they found somebody who loves something just as much as they did.

And while we are on the topic of YouTube, it was a big week for geeks/nerds on the popular video sharing site….

3. Nerdist Channel debuts on YouTube:

Yes. Yet another geeky/nerdy channel launched on YouTube this week, with the crew from Nerdist debuting their new venture. Also featuring original shows, the Nerdist channel offers some weird and wonderful glimpses of nerd culture:

MONDAYS: All Star Celebrity Bowling
TUESDAYS: Alternating every other week between Face to Face w/ “Weird Al” Yankovic andThe Indoor Kids
WEDNESDAYS: Comic Book Club
THURSDAYS: Ain’t It Cool w/ Harry Knowles
FRIDAYS: Weird S#!t From Japan and classic Kids In The Hall episodes.

4. Mass Effect 3 Update:

In response to the fan outcry over the ending of the new Mass Effect 3, Bioware announced Thursday that they have plans to release Mass Effect 3: Extended Cut over the summer. This DLC will be released free for XBox 360, Playstation 3 and PC users. According to company press the free DLC will feature:

…extended scenes that provide additional context and deeper insight to the conclusion of Commander Shepard’s journey…

And that is the geekery of the week!

Big Lip Radio Presents: The Dork Side 113

This week Zach, Dan and Jerad find out who’s the ugliest using a new app called The Ugly Meter! They talk about new PS4 rumors and the talk the death of physical media. And Dan has an uncomfortable moment! Check it out!

Hunger Games Hysteria, Fake Geeks, TMNT Travesty And Mass Effect 3 – The Fab Four

This week at Word of the Nerd we are introducing a new feature — The Friday Fab Four – a round-up of the top four stories or ‘geek-troversies’ that have popped up during the week.

1. Hunger Games Hysteria:The Hunger Games hit movie theaters last Friday, surrounded by

TheHungerGamesMockingjay

TheHungerGamesMockingjay

a horrendous amount of both hype and hysteria. Even some of our own WotN geeks gave in to the hysteria and hit the theater to write reviews and critiques of the much-awaited film. From name generators to spoof videos and everything in between, the Hunger Games has garnered a ton of media exposure, both good and bad.

While I have little interest in the movie, I am sadden by detractors who, instead of focusing on legitimate reasons for disliking it, are focusing on the race of the actors and actresses playing several characters. Seriously?! That is the best you could come up with? Race should not be an issue in the film, yet some who can’t find more constructive ways to criticize the movie are making it an issue and in the process shining a hateful spotlight on what should be a great accomplishment for the young actresses in the movie. And let’s be honest, anytime you are dealing with a movie made from a book you run the risk that the people cast in a role may not look the way you pictured them in your head. Get over it! That is no reason to be rude and racist.

Obviously some people were never taught a simple rule – if you can’t say something nice, don’t say anything at all!

 

2. Fake Geek Girls: If you missed the Forbes blog post ‘Dear Fake Geek Girls: Please Go Away‘ by Tara Tiger

Geek Girl

Geek Girl

Brown, I have have to wonder if you’ve been living under a rock. This one post caused a storm of angry responses across the web — even managing to get ‘Fake Geek Girls’ trending on Twitter.

Brown’s suggestion that ‘fake geek girls’ were claiming the ‘geek’ title merely to promote themselves or their blogs, was ‘supported’ by her ideas about what a ‘real’ geek girl is like (namely, someone who would still be interested in a particular topic area or thing, even if no one else cared about it). While there is some truth to that underlying claim, the way Brown went about stating it rubbed many in the geek community the wrong way.

One of Brown’s strongest (and best known) detractor’s was The Mary-Sue (“On the Fake Geek-Girl”). This is not to say that Brown didn’t have a couple of good points. In fact, I quite agree with the following statement: “Being a geek isn’t something you so much decide to do, but realize you are after the fact.”

While there is truth in that statement, I have to wonder if Brown realizes that her own post displays the same behavior she accuses ‘fake geek girls’ of engaging in, namely attention seeking.

In the meantime, it is probably best if geek girls (and guys – because we aren’t genderist) stop worrying about whether they or others are ‘fake geeks’ or not and just let their geek banner wave proudly.

 

3. Teenage Mutant Ninja Turtle Travesty

Michael Bay, who has made something of a name for himself with high-grossing action movies

Teenage Mutant Ninja Turtles

Teenage Mutant Ninja Turtles

(clearly it is good to be something of a protege of the almighty Jerry Bruckeimer), found himself embroiled in a bit of geek-troversy last week, when he revealed that in his upcoming Teenage Mutant Ninja Turtles movie he was taking the stance that they are aliens.

Um – aliens? Their name has ‘mutant’ in it and Bay thought ‘aliens’ was the way to win viewers? Makes me wonder who spiked his latte with ‘clueless juice’.

The announcement set of a firestorm of vitriol from the geek-o-verse, including many of our own WotN crew. One of the more vocal being our own Girly Geek, a woman who takes her TMNT seriously and heaven help any silly director who suggests such subversive treatment of a childhood icon.

And really, even being the protege`of Bruckheimer may not save this movie if Bay insists upon thumbing his nose at entire generations of geeks/nerds who hold TMNT sacred.

 

4. Mass Effect 3 Player Rage

When the long-awaited sequel to Mass Effect hit player consoles last week, it wasn’t long Mass Effect 3before a global growl was heard as players raged about the ending of the game. Upon release in March, the game sold over 890K copies in the first 24 hours. Yet within days of its release, player complaints began to filter through — with #MassEffect3 spending time as a trending topic on Twitter as players used the social media forum as a means of expressing their frustration and anger at the way the game ended. According to PCMag.com, one player was so disappointed with the ending of the game, they filed a ‘False Advertising Complaint’ with the Federal Trade Commission.

Bioware, the company that created Mass Effect, is apparently taking the complaints seriously. They are reportedly scouring the Internet (including social media sites) and cataloging player complaints as they work to remedy the problem.

In a blog post, Ray Muzyka, the co-founder of Bioware, says that Casey Hudson, the game’s executive producer and his team are:

…working hard to maintain the right balance between the artistic integrity of the original story while address the fan feedback we’ve received….

Michael Bay could learn a bit about how to handle fans from Bioware, who obviously value their fans/players and take their objections seriously.

Way to go Bioware!! Big kudos to you for listening to your players. If only more businesses did that…

And that is the Fab Four round-up for this week! What are your favorite ‘geek-troversies’ from this week? We’d love to hear about them in the comments section.

 

Big Lip Radio Presents: The Dork Side 112

Zach, Dan and Jerad discuss old games; MDK, Earth Worm Jim and State of Emergency. More prize give-aways with Name That Game and Nostalgia. Comic Book Reach Around. They also talk about PS1 and the new Star Wars Xbox. And; Does Jerad collect dolls?!

Big Lip Radio Presents: The Dork Side 111

On this weeks’ EXCITING episode of Big Lip Radio Presents: The Dork Side Jerad, Zach, and Dan from CLNEX talk about a slew of topics. They start the show off with a little goofing around. They then dive into their favorites games from the past with Kirby’s Super Star, some old playstation game and Rally Cross. We then discuss how difficult it was to play games in the past with more than one person. After all of that they cover the winners of Nostalgia and Guess That Game. They follow up with comic book news and a little bit of the Comic Book Reach Around. They then break for commercial. Once the crew returns they play the world famous Big Lip Radio’s Essy Bits of the Past. They wrap up the show with a little bit of gaming news. Email [email protected] if you have any questions or answers to any of the game show questions.

Mass Effect 3: Graphics That Put All Other Graphics To Shame

Hello again fellow gamers!

I’m very happy to be writing to you as part of a team effort in the review of the powerhouse franchise of Mass Effect. Because the review of this game promised to be an undertaking of gargantuan proportions, it was divvied up among some of us here at Word of the Nerd so that we could give this powerhouse of a game its proper due and thereby cover everything that needs to be covered.

My special job in this grand design is to talk about the graphics, which I am more than happy to do. :)

Now, for those of you who have played previous Bioware games in the past (Baldur’s Gate, Star Wars: Knights of the Old Republic, the Dragon Age franchise, and of course Mass Effect 1 & 2, etc), you are more than familiar with the high quality of the graphics that go into one of their games as well as the fact that all of their efforts only lead to each of their new games improving by leaps and bounds. Now, as a gamer who came strictly from a background of more anime-styled games such as Saga Frontier, Legend of Dragoon, FFIX, etc (because those were the only games my BFF had in her possession and I cut my teeth on her original Playstation since my parents didn’t believe in video games), I was completely blown away when I was first introduced to Bioware while my husband (then fiance) sat down and played Star Wars: Knights of the Old Republic. The idea that video game characters could look like anything other than what I was accustomed to was a completely alien thought that greatly intrigued me.

Suffice to say, my gaming eyes were opened..

Also suffice to say, I kept my eyes open for any other Bioware game that I could get my hands on (when the funds were available to do so). With each game, I was more and more amazed by how the graphics improved by leaps and bounds with, and Mass Effect 3 is certainly no exception.

If you thought the graphics for the first two Mass Effect games were good, you ain’t seen nothing yet! While all the familiar characters still maintained their original appearances, they nevertheless look more realistic than in their earlier incarnations. Wrex, for example almost looks like he could walk right out of the television screen, attitude and all. The cinematic cuts are breathtaking (they really do make you feel as though you’re watching an actual film), and the explosions feel as though they could literally explode off of the screen.

I’ll be honest. The first time I played the demo after downloading it, I actually drew back a little during the opening scene where Shepard and the council were attacked by Reapers.

Fabric moves like it should (just watch how the little boy’s sweater hood bounces as he runs and plays with his toy ship in the beginning of the game), body movement is much more fluid, and facial expressions–even if it’s simply something as subtle as a look, a small grin, or a crinkling of the eyes–are much more prevalent than before. Also, true to form, you’re able to completely customize your Commander Shepard’s appearance and gender which is always a plus for me because I like being able to identify (even just a little bit) with the character that I play.

So there you have it, my friends. For my part of the group project, I am very happy to report that I am very pleased and excited with how the graphics came out in this installment of this particular gaming juggernaut. With graphics like these, I can’t even begin to imagine the improvements that Bioware will make for any and all future projects that they plan to or even might already have in the works.

Can you say Dragon Age 3? ;)

 

Nerd up!

Mass Effect 3 MultiPlayer Mode

When it comes to Mass Effect 3 the last thing I think about is online multiplayer. Mass Effect 3  is known for its in-depth story mode. I was amazed at how well put together the online portion of this game was. For those who haven’t played ME3 let me combine a few titles that are popular among the online community. Lets see……How about we throw Gears of War‘s horde mode along with MW3‘s spec ops mode and a dabble of fire fight from the Halo series with a in-depth weapon/leveling system and BAM! you have the ME3 multiplayer mode! How could anyone possible beat that? Lets jump in to the meat and potatoes.

I have probably spent a solid 24-hours playing the online portion of this game, so I am able to give you the best understanding possible. I have promoted 2 of the characters to the front line of the galaxy war (reached the maximum level). I am currently working on a third and most likely will try to max out every character at least once.

When you first load up the game you have the option to start a new game, play multiplayer, game options, extras, kinect tuner, and downloadable content. If you hang around the same screen for a while you will notice that there are messages that scroll to give you updates and things of that nature. So the first thing I did was go ahead and hit the multiplayer option. Once you hit multiplayer it will bring you to the multiplayer screen which displays your character, your level, credits, galaxy at war percent, quick match, create new match, character, leader boards, and finally store (if its your first time you will have to create a character). This is the basic hub for all of your multiplayer needs.Lets start at explaining what exactly galaxy at war percent means

It has been said on many different forums that this percentage can affect your offline story in different ways. I am not sure how exactly but I do know that you are only able to raise the percent by playing a lot of multiplayer games. My percentage is at 100 but it took me a while to get it there. It also decreases daily if you don’t continue to play games online. It has also been rumored that it only affects the last 2 hours of game play. If your one of those people who have to have the best possible ending than I suggest you keep this at 100%. It makes you want to play every portion of this game instead of just one part.

Next I would like to talk about the Store option and what it has to offer.

The store is the only way you are able to obtain different weapons, characters, health items, support items, attachments, outfits and other things of that nature. I have notice that ME3 took a different approach to obtaining new weapons besides reaching a certain level or picking up any weapon on the ground. they developed a system that keeps your curiosity piqued. What you have to do is play multiplayer matches and when you complete them or simply play them, you will get a certain amount of credits based on how far you made it in your match. You then take those credits to the store where you can purchase three different packs that have different variables of rare weapons and items. The first pack is the recruit pack.  It says, “A great way to upgrade and unlock your basic weapons, mods and characters.  Includes 5 random items or characters, with a small chance for an uncommon.” This pack cost 5000 credits, which is pretty easy to obtain. The second pack is the veteran pack which says “Advanced hardware and training for experienced operatives. Includes 5 random items or characters, with at least 1 uncommon or better.” This pack costs 20000 credits or 80 Microsoft points. Yes, you are able to purchase these with cash from your pocket as well. The recruit pack is the only one you can’t purchase with Microsoft points. The last and final pack is the spectre;  it’s the best but most expensive, it says “The best equipment for the galaxy’s best operatives. Includes 5 random items or characters, with at least one rare or better.” This pack costs 60000 credits or 160 Microsoft points. Personally I have spent $60 bucks in purchasing the spectre pack. I did this in the beginning, so I had no idea if I had anything good. Turns out that I obtained rockets, health items, character unlocks, exp, and only a few weapons that really don’t matter much. I realized the I received the best weapons when using the credits that I won from playing the online matches. My advice is, just play the game and use the credits that you earn.

Let’s take a look at the character option.

The character option is the dashboard for your powers, weapons, appearance and equipment. I will just touch on these for a second or two. The power option is the place where players can allocate the points that they obtain from leveling your character class. Every Character has five different attributes that you are able to spend your points on to obtain greater power, health, shield and make different abilities stronger. This is what makes each and every character different and unique.

The next option is weapons. This is where you can equip two different type of weapons, unlike the story where you can equip up to five. This is also the place that you can add different attachments to your weapons to give them little boosts in different areas.

Next is the appearance tab, this allows you to change the color of you character. Most of the options are grayed out because of the fact that you have to get a special item in one of the three packs that allows you to change the pattern, color and many other aspects of your characters looks.

Last but not least we have the equipment option that allows you to add different armor bonuses, weapon bonuses and ammo bonuses that you obtain from the three packs that you can get with your credits. I was not kidding when I told you that the packs are one of the most important parts of the online mode. That is where you get all of your stuff to help your character during the waves of nasty enemies.

Let’s discuss the leader board.

Much like any other game, this game has a leader board where you can compare yourself to your friends and find out how you rank against the world. The ranking system in this game is not exactly based on what level you are, but more along the lines of how often you play the game. They call this ranking the N7 rank. My current rank is 97 and the top ranker as of 11:46am 3/11/2012 was 504. I am pretty sure that N7 rank doesn’t stop.  Yes, you are ranked a number out of how many people are playing but that’s not important now (mine sucks), what is important in that N7 number. You can get more N7 rank by playing matches and finishing waves along with allocating the points you obtained by leveling up. We cant forget that you get +10 N7 rank for promoting your maxed out character to the front lines (which is lvl 20). You almost get N7 rank for doing anything in the online portion of the game. I am kind of glad that they just don’t base the rank off your kill-to-death ratio. This game is not meant for solo players. Even on the easiest difficulty this game is super hard to play.

Let’s move on to setting up the game and get into the actual game play of the online portion.

When you’re at the multiplayer menu, two of the options are quick match and create a match. I usually only use create a match when I am trying to wait for a buddy, so I set the room to private, add them and then change the game back to public so that any one can join. When you click the quick match option it will take you to a screen where you can set up what type of match you will join.The first option you can change is the location. There are six different locations that you can choose from, you can also choose any which will randomly choose one for you. They are all very fun except for one level and that’s Fire Base Reactor. Its dark, cold, and very small. My favorite is Fire Base White, there is a lot of room to roam around and many different places to grab cover if you need it. It was easy to choose the one I did not like, but super hard to choose the one I really like. Besides one, they are all good maps. I hope they plan on putting out extra content for the multiplayer part of this game.

The next option you have to choose from is what type of enemy you want to fight. There are three different options excluding the “Any” option. One of the enemy options is Cerberus. These guys are a pain in the ass. I recommend that any armor-piercing items you have are equipped. The enemies in this class are based of mechs and stealth. They are a real pain if you are not well -prepared. They have Atlas, which are big Mech’s with a lot of armor. They also have a few other enemies that have a good shot and can be invisible.

I don’t want to give away all the surprises and secrets when it comes to each class of enemy, so I will just touch on them and move to the next class of enemy. Another choice of enemy is the Geth. Now, the Geth enemy is one of my favorite enemies to fight. Don’t get me wrong, they are hard, but not as hard as the others. These guys are an organic mixed with a little mech, so they have decent armor mixed with high fire power. They have flame throwers, Hunters, along with Primes which are big huge enemies that shoot an energy at you that can easily kill you. I suggest you use a lot of cryo rounds (freeze) and make sure you have at least one infiltrator in your party that has the ability sabotage so you can gain control of the enemy for a short amount of time.

The last option you have is the Reapers…….I HATE THESE GUYS! If I had to pick an enemy to never see in a game again this would be it. If you like a challenge pick these guys in the fire base reactor map. The hardest thing EVER! Not only are they hard all around, but they have cannibals that eat their own kind to give them a power boost. They also have the well-known Banshee who is an asshole! If she grabs you, it is instant death. I haven’t  played against these guys much so I don’t have any strategies due to the fact that these guys suck to play against.

The last option you have to choose is the difficulty. When it comes to the difficulty, there are only three different options excluding the “Any” option. The first difficulty that you have to choose from is the Bronze difficulty. If you are a veteran player, Bronze is not for you. I am at the point where I never play the Bronze difficulty. You get the least  amount of exp as well as the least amount of credits to buy your packages with. If you are new to the multiplayer portion I will recommend that you choose this option.

The next difficulty is Silver. This is the difficulty that I normally play. It’s challenging but possible and it’s rewarding. You don’t always win, so it gives you that challenge factor.

The last option is Gold. I have yet to play a game on the Gold difficulty. All I hear is that it is impossible. Most of the time when I search for a Gold game, I either can’t find one or it puts me in a room with one other person which is most likely an automatic FAIL! I would recommend that you put all the options on any except for the difficulty – place that to silver. Even low-level characters have a good chance if they are in a good party. The more options you have set to any means the more bonus exp and credits that you will receive.

Let’s finally move on to the game play.

Once you have finished getting your character set up the way you want, you will be ready to actually start a game. Hopefully you start a game with good teammates. This game focuses on team cohesion and communication. You must work together to beat all 11 waves of enemies. Now, during the game play you will have 11 waves to beat, about every 3-4 waves you have certain objectives that you have to complete. Some of these goals can be a pain in the ass and some can be as simple as setting up shop in a certain parameter while information is being uploaded for about 4 minutes. There are 4 different types of objectives that will show up randomly in the game play. The first is eliminate the enemy target. All you will have to do for this one is destroy which ever target is assigned. The second is hack the computer, this is where you have to defend a certain point while data is being uploaded for about 4 minutes. the third is called……Well, I forgot what it is called but this is where you have to active 4 different terminals on the map in a certain time frame in order to complete the objective. There is a time limit on these different game types and if you fail to complete them in the time limit, the game is over. So it’s not an option, you have to do them. There is one last one but this one happens on the 11th wave of every game and is always the same. It’s called extraction. This is where you have to get to the extraction point and stay alive for 2 minutes. At the end of two minutes you are picked up by you transporter and the game is complete. At this point in the game you have a crap-load of enemies coming for you and this is where you usually unleash hell. I usually save all of my healing items and rockets for this portion of the game.

I suggest your whole party has a means of communication whether it be cell phone or a gaming head set. Communication is crucial in this game. I have noticed the players are stuck on the MW3 mentality. “You stole my kill”, “You took my care package”, things like that. At the end of the game everyone gets the same amount of credits. This game cannot be played solo. Yes there are certain achievement you can get for pulling your part such as 25+ head shots, 10+ assists and things like that but at the end of the day the goal is to complete the waves as fast as possible so you all get more points. I have a feeling they made the class cap 20 so that people don’t have to worry about needing those kill to further advance your character, much like MW3 and BF3 rely on.

Personally, I find the game play addicting and has a certain replay value that reminds me of one of my favorite games (Phantasy Star Online). I keep needing more so I can buy more packs and find out what awesome weapons are out there. I have already promoted 2 characters to the front line and i am still playing the online mode. One complaint, and it is very minor: the one thing that i had and still have an issue with is the running controls. Everything is almost perfect except for that one minor thing. When I hold the A button to run and revive or run to get away, a majority of the time I end up grabbing some cover by accident. When moments are intense and you need to run, I recommend to try to shoot right for the middle. If you even come close to a wall, your character will hug to it like it has no chance of survival unless it hugs the wall. Other than that I think this game was a solid build and have no complaints besides the one minor control issue. I am excited as well to start diving into the story mode of the game.

If you readers have any comments or issues please feel free to express them in the comment section. Even if you want to throw in your two cents or cover something that I missed from the online portion of the game. Thank you all and I really enjoyed reviewing this for you guys!

 

 

Big Lip Radio Presents: The Dork Side 110

On this weeks EXCITING episode of The Dork Side the boys are joined by Dan the CLNEX man! They go over so many topics they run over the normal hour limit they set for themselves. They drive into topics such as Hulks Porn Vid, old games from the past and we can’t ever forget about BLR’s Essy Bits from the Past…..Lo and Behold, comic book reach around made an appearance tonight for the first time in months. Zach gives his review of the multiplayer portion of Mass Effect 3. Be sure to email [email protected] if you know the answer to any of the games that were played in this episode. ENJOY!

The Story of Mass Effect: Getting Prepped

As you may or may not know, Mass Effect 3 is being released this week and it is going to be one hell of a game. No, not just a game. An experience. Trust me when I tell you that this game transcends the limitations of standard video games. In this game you get to make decisions, and see the repercussions of your decisions play out before your eyes. You may have seen some games do this in the past, but this game takes it to the next level. I played through all of the games prior to this and every time I go back to it, I find something new.

Here at the Word of the Nerd, we know how in-depth this game is. There are so many factors that are going to be looked at when reviewing this game. So what we have decided to do is to put up articles each day this week that will discuss various parts of the game. Then in the end, Jake Baldino will review the game as a whole and tell you if he thinks it’s worth picking up (Lucky son of a gun). As for me, I get to discuss the story of the game, which is great, because that is why I play video games. But today’s post isn’t about Mass Effect 3, no. This is to get YOU ready for Mass Effect 3. That is, unless you’ve played the previous installments and are ready to take on the Reapers. Even so, it’s good to have a refresher course. So here is the (abridged) story of Mass Effect and Mass Effect 2.

Please note: This Story Summary Does Contain Spoilers! If you plan on playing through the entire trilogy, do not read this.

 

 

 

We start our story with the human race finding out that it’s not the only living thing in the galaxy. After a few struggles, the Human Systems Alliance is established and humanity becomes part of a galactic order. The year is 2183 and a human colony, Eden Prime, has unearthed a beacon made by an ancient alien race known as the Protheans. When the Citadel Council (The Galaxy’s form of Government) sends out a Spectre (a peace keeper of the Galaxy, like a Jedi, but without the Lightsabre) and Spectre in training (Commander Shepard, or your character) all hell breaks loose. The Geth (a race of advanced Robots) being led by a rogue Spectre named Saren, are attacking the colony in order to activate the beacon. They succeed and end up killing Nihlus, the Spectre. After you and your crew (which consist of a wide range of different aliens) get your hands on evidence of Sarens betrayal, you learn more of the plot to bring back an another even more ancient race of Aliens called the Reapers. With this evidence, you are promoted to the rank of Spectre and are the first human to do so. It is then tasked to you, to find Saren and bring him to justice.

After many missions around the galaxy, you are able to find out that Saren is being controlled by his ship, Sovereign. Upon learning this information you also find out where is main base of operations is, and proceed to go there to confront him. There you learn that Saren has a cure for a disease that is preventing a warlike race from re-population, which he plans on using to create a massive army of unstoppable Krogans. Inside the base, you find out that Sovereign is actually a Reaper, and reveals that the Reapers are waiting just outside of the Milky Way Galaxy to come and harvest the organic life.

Of course, you thwart this plan by destroying the base but in doing so, lose some of your team members in the process. After a few other missions, you travel back to the Citadel and find it under attack by Saren, Sovereign, and a massive Geth Fleet. You confront Saren, and make a choice to spare him or convince him to rebel against Sovereign. After this interaction, you must choose how the final battle will take place. Will you order the Human Alliance Fleet to save the Council? Or will you go directly after Sovereign and abandon the Council?

Depending on your choices throughout the game, and the ultimate choice at the end, many different endings can occur, and I will not spoil them here. But after all is said and done, Commander Shepard vows to end the Reaper threat and that is where the game leaves us.

 

 

 

Mass Effect 2 picks up a few weeks after the events of Mass Effect. You are traveling on your ship, looking for Geth when you are attacked by an alien vessel (later revealed to be the Collectors, an insect like species being controlled by the Reapers). You are able to get your crew off but end up dying in the process, floating through space and falling onto a nearby planets surface. You are discovered and rebuilt by a Human Supremacist group called Cerberus. After you help a few people escape a space station under siege, you meet the Illusive Man (voice by Martin Sheen), head of Cerberus. He tells you that the Collectors have been abducting entire human colonies. When another colony goes dark, Commander Shepard is sent in to investigate. You find the Collectors in the process of taking the humans, but stop the invasion before all can be abducted. Afterwards, you continue to gain more (new and old) squad members and begin forming new friendships with them.

The Illusive Man then contacts you with the intel of an abandoned Collector ship, in hopes you my find more information about the species or the Reapers. There you find out that they were the Protheans before being enslaved and transformed by the Reapers, and also a way to pass through the Omega 4 Relay (a station that allows you to travel quickly to an unmapped part of the Galaxy) where the Collector’s base is. In order to do this you must visit a derelict Reaper vessel to obtain an IFF transponder. Once you get that integral part, your ship is attacked by the Collectors (while you are absent, mind you) and abduct your crew (minus you, the pilot and your squad). Once you have finished any outstanding missions, you can take the trip to Collectors Base and finish off the game. Near the end you find that the Collectors were rebuilding a Reaper out of abducted humans. You obviously fight some baddies and take out this Reaper, but again, depending on your actions throughout the game, the ending can change drastically. The last mission is called the Suicide Mission, because a lot can happen to you, your squad and your crew.

The game has way more to it than what I have described above. There are side missions, planets to explore, and a wide variety of DLC (downloadable content) that you can play through, which will change how the game plays in the end. There are character loyalty missions, and consequences for anything you choose or don’t choose. What I have provided is the basic storyline, so when you pick up Mass Effect 3, you know what has happened in the past and wont be met with any surprises.

There is other plenty of Mass Effect Content coming your way here at Word of the Nerd. Info on Characters, Graphics, new Game play Mechanics, Multiplayer (a first for the franchise), and the overall review! So stay tuned to learn more about this amazing game, and hear what we have to say about the new one which is due out today!!

 

NERD IT UP!!

 

Sources: Wikipedia, Mass Effect Wiki

 

 

My Mission from Commander Shepard

As most of you know the final piece of the Mass Effect trilogy is set for release this upcoming Tuesday, March 6. And while 99% of fans out there have been playing the Mass Effect multi-player demo (no criticism there it is awesome) I’ve been compelled, no driven by a mission..a mission from Commander Shepard.

At the beginning of this past month I took it upon myself to beat both Mass Effect and Mass Effect 2 before the third was released. Now anyone who has played the Mass Effect games knows that isn’t an easy task. Normally two games in a month is child’s play, but we’re talking about Mass Effect here; that means at least forty hours of gameplay! And you don’t just rush through a BioWare masterpiece, no sir; you play that puppy all the way through till a hundred percent completion.

Perhaps, y’all are wondering why would I take on such an intrepid gaming task. Well I’ll tell you-I never played Mass Effect prior to this year. I know, shocking how dare I call myself a Mass Effect fan if I never played the original! Well, rest-assured I committed myself to correcting my injustice to the trilogy. It wouldn’t be right to play the third installment without playing the original.

 

So, despite a 40-50/hour a week job I committed enough time in to defeat Sovereign and Saren in just a week and half’s time. Not too shabby, I thought however, I noticed playing the second one first didn’t quite help me with the decision-making process in game. Expecting, immediate repercussions for my decision-making in almost every mission, (as is the case in Mass Effect 2) I made some rather harsh choices in the first; ending the game with an all-human, all-alliance Council.

However, the game was completed and like a true gamer I stuck to the task at hand-it was time for me to begin the real challenge, the much longer, much more in-depth Mass Effect sequel.
Having already played the second I was left with the luxuries of knowing who to talk to, where to go, and what to do, but still with a demanding work schedule this has proved to be quite a daunting task. Seeing that I’m T-4 days away from Mass Effect 3 and I’ve only just finished loyalty missions for my crew I’m beginning to sweat.

I still have half the map to explore, including all those awesome side missions filled with mercs and geth; oh and did I mention I haven’t completed DLC yet? That’s right I still need to find that pesky Shadow Broker, complete those Overlord missions, and figured while I’m at it why not finish my game where the third will begin with the completion of Arrival. Question still remains-can I finish before the Reapers arrive?

 

Mass Effect 3 Demo Is Out!

Yesterday was Valentines Day, and while most of you were out with your loved ones -  having romantic dinners or basking in each others love filled presence – I was sitting at home, by myself. Now, before you all board the pity train heading for Sean Perreault town, wait just a minute. Yes, I was alone at home yesterday, BUT while you were out gallivanting around town, I was playing the new Mass Effect 3 demo and let me tell you: It was glorious!

 

 

For those of you unfamiliar with the Mass Effect series, let me tell you that you are missing out and should really pick up the previous games. This series from Bioware has to have taken up so much of my life the past few years that it boggles my mind. The back itself is far too long and expansive to really explain to you here. But feel free to take a look at the Mass Effect page on Wikipedia to give you the full scoop on the game’s plot because I assure you, it’s a intricate, deep and well put together. But the jist of it is, earth is in trouble from some alien race, and you must gather the different alien allies to aid you in the final battle.

 

 

But more to the point, the demo has a lot of things going for it and it really shows how the game is shaping up. Now I wasn’t able to load up my previous saved file, so I was set to rebuilding my character/class/abilities, from scratch. This was a bit of a bother, but as it is just the demo, I know I will be able to import my previous files in the final version of the game . After you go through selecting your back story, character class, your abilities (for those of you new to the game, you can choose to be more solider, wield crazy powers, called biotics, or have a balance between them both), you start the actual game play. The demo is separated into two levels. The first takes place on earth and is at the beginning of the game, while the second mission is at some unknown point further into the game.

 

 

 

Taking a look at each level, there has obviously been an update to the look and feel of the game. The game has a bit of a different visual style. There are a lot of lens flares (ala J.J. Abrams Star Trek), but the colors are bright and vivid and the environments are very detailed and beautifully rendered.

 

There are some new controls that make traversal and movement a lot easier, and there have been some new skills added as well, making combat more interesting. Bioware has expanded on the combat/power evolution tree’s that allow the player to really build up his character and making them unique to each player. The games new engine allows Shepard to move and react to the constant flow of enemies with a bit more ease. This will make it easier for non RPG players to get into the game and enjoy as a third person shooter/ action adventure game. But it still does retain some of the classic RPG elements that we have come to know and love from Bioware. The dialogue tree’s are back and although the demo is not the best place to show of lengthy conversations with squad mates, I assume there will be a lot more unique dialogues between characters when the game hits shelves.

 

 

 

 

Overall the demo does give us a better look at what we can expect when the game drops March 6th and although there was no multiplayer demo, there will be a mode in the game, which should add a lot of replay value. As this is definitely one of my most anticipated games of the year (As you might have heard during The Gamers Word podcast, which you can check out here)

 

What about you? Have you played the demo? What are your thoughts on the game so far? Let us know in the comments below!!

 

NERD IT UP!

 

 

 

Mass-Effect-A-Palooza

Female ShepherdHokay, Nerds!  I’ve got more Mass Effect content than I can handle, and I have just got to share it all with you!

First of all!  Trailers!  Friday was what the internet is calling “FemShep Friday,” and we’ve got a brand new trailer with our first look at the default female Shepherd for Mass Effect 3.  Please oogle with me, now~

 

 

 

Oh jeez… I’ve got chills and goosebumps everywhere.  Did you know that you can get goosebumps on your legs? I didn’t until I saw that trailer.

 MORE NEWS! The official ME website is now home to five new gameplay videos – each one focusing on different areas of the game. Fans across the spectrum are excited to see the return of some heavy customization options in the weapons arsenal video.  Check out the delicious bits of web goodness here (courtesy of Bioware’s Mass Effect YouTube channel).

 

Did you see Shepherd stab his enemies with his Omni Tool? Because that’s intense. Also, that first trailer on Interactive Storytelling really gives you the heart of why I’m in love with this game.  It’s a great crash course in how Mass Effect works.

 

Mass Effect 3 Logo

 

Is it possible that you cannot wait for the Mass Effect 3 Demo now that you’ve seen these trailers?  Not only are you in good company, you are also in luck!  For what has the great god of the internet given to us? Early access to the Mass Effect 3 demo!

Mass Effect ValentineWhile this is only good for Xbox 360 owners (specifically those with an XboxLive Gold Membership), you can obtain early access to the demo on Facebook by playing a small mini game and providing the app with your Gamertag, date of birth, and gender information.  You’ve got three chances to get the solution to the random puzzle, and then you may be granted access to the Demo!  If you get locked out, don’t fret – you can try again in two hours.  Sources on Giantbomb are seeing very hit-or-miss results with the app, but I’m guessing that the problems are due to overloaded servers for the app.  I’m pretty sure every rabid Mass Effect fan in English-speaking countries are chomping at the bit to get in a few days early.

The demo is out publicly on February 14th, so if you don’t get in early or don’t have a 360, at least Bioware is giving you an awesome Valentine’s Day present!

 

 

 

 

 

Lowpoly SceneLast, but not least, on this journey of Mass Effect is a little gem that’s been making its way around the Internets.  DeviantArtist Pyroxene has put together some low-polygon images for a number of Mass Effect characters.  Please check out the awesome below. (Please be sure to click-through for full-sized images. It’s impossible to appreciate the beauty of the work Pyroxene has done without doing so. Also check out the artist’s main gallery for other characters including Garrus, Shepherd, and Tali.)

 

Can I just be the first to say that if Bioware put out a Mass Effect title a la Final Fantasy Tactics, I might just die and go to heaven?

 

 

 

 

Lowpoly Grunt

 

Lowpoly Garrus

 

Nerd up, Mass Effect fans.  Nerd up.

 

 

Mass Effect Infiltrator iOS Announced

The first details on Mass Effect’s iOS expansion have been revealed!

From an EA PR pamphlet:

“Take the all-out galactic war in Mass Effect 3 on-the-go with Infiltrator, a fully-featured iOS third-person shooter showcasing stunning graphics and authentic weapons and powers from the Mass Effect series.”

“Inspired by the deep and immersive Mass Effect 3 universe, in Infiltrator players will help to free prisoners from a hostile Cerberus base and will receive rewards for collecting evidence of Cerberus’ crimes along the way. Every completed rescue and intelligence discovery in Infiltrator will increase a player’s Galactic Readiness rating directly through the Galaxy at War system in Mass Effect 3.”

A third person shooter on a mobile device.  How intriguing!  I don’t know exactly how this is going to work, or how it’s going to connect from the device to your game, but the concept is very interesting.  The rewards are supposed to help a player be able to achieve the game’s “best ending” .

Personally, I’m just excited to have something epic and Mass Effect on my mobile devices.

So what do you think about having Mass Effect on the go?  With so limited information floating around, all we can do is hope for a little more info coming down the pipe.  Come on Bioware!

EXCITEMENT though! Bioware has given us the very first screenshots~  I’ve been looking forward to this game for what feels like forever, and I have to say, these look GORGEOUS!

 

Mass Effect Multiplayer Trailer Released

Commander Shepard is back in action in Mass Effect 3 new multiplayer trailer, Special Forces. BioWare recently released the new multiplayer trailer showcasing the ability for players to choose their own race for online play. The new feature allows for a more diverse style of gameplay for a previously campaign-only franchise.

 

The introduction of the multiplayer mode has ruffled some ME fans feathers (not this one), but since the release of the Special Forces trailer is has seemed to quiet some of the skeptics. Players will be able to choose between humans, Turians, Quarians, Krogans, Drells, Salarians, and Asari races for their online character. There will also be a large emphasis on player’s class choice. Classes include: Solider, Infiltrator, Vanguard, Engineer, and Sentinel each one has its own unique abilities allowing players to adapt their character according to their desired gameplay.

Like any multiplayer feature, and in true  Mass Effect-fashion, the trailer hints at a strong emphasis of teamwork and ability to use each race/class to their fullest potential in order to create the strongest team possible.

The Special Forces trailer presents fans with slight teaser to one of Mass Effect 3’s most-talked about new additions, the Omni-blade. Yes, the Omni-tool just got that much more awesome. It will be a melee feature for gamers and looks like each class will feature their own unique Omni-tool weapon.

In the campaign, players will reprise the role of Commander Shepard who will have to defend the Earth from an imminent Reaper invasion. So far, word off the BioWare street is the game will begin with Shepard on trial for the “questionable” acts that took place during the Arrival mission (DLC for Mass Effect 2-highly recommended if you plan on buying Mass Effect 3).

Mass Effect 3 is planned for a March 6 release. For those who can quite wait, the demo will be out February 14 (with Kinect capabilities).

 

 

 

sources: http://masseffect.bioware.com/

 

 

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