Tag: Vita

DrinkBox Co-Founder Talks Guacamelee!

Toronto-based independent video game studio, DrinkBox Studios, released their new PlayStation Network game today.

Guacamelee! is the third title from DrinkBox to be released on Sony’s download service. Previous games in their portfolio include About a Blob for the PlayStation 3 and Mutant Blobs Attack!!! for the PlayStation 3 and Vita.

Guacamelee! is a Mexican-themed Metroidvania-style co-operative platforming brawler,” says Graham Smith, co-founder of DrinkBox Studios. “That’s a mouthful, but I’m pretty sure that’s the shortest way to describe it.”

Image provided by DrinkBox Studios

Image provided by DrinkBox Studios

Guacamelee! features a distinct art style inspired by Mexican culture, featuring playable characters dressed in flamboyant Luchador wrestling garb fighting monsters inspired by Mexican folklore. “For example, the player encounters an Alebrije early in the game,” says Smith. “In Mexico, these creatures were created by an artist named Pedro Linres in the 1930’s, and are still commonly sold as sculptures.”

Guacamelee! has been DrinkBox’s largest production to date, with a 2-year development cycle, including 7-months of pre-production.

“With this long pre-production time, we were really able to flush out the game’s mechanics with a small team of people before moving into full production with the whole team,” says Smith.

Smith added that the team’s ambition with the project meant that the DrinkBox engine, used for Mutant Blobs Attack!!! was expanded in a number of areas, including combat systems, scripting systems, conversation systems, an in-game mini-map, and PlayStation 3-to-Vita features such as remote-play, which allows players to stream the game from their PlayStation 3 to their Vita, and cross-save that allows saved files to be transferred from the PlayStation 3 to the Vita.

“We were more ambitious with the characters and story in the game, including a lot of dialog, in-game and animated cut scenes with musical scores, and boss fights.”

Guacamelee! will be the third game from DrinkBox to launch on a Sony platform first.

“For Gucamelee! We are working with Sony as part of their Pub Fund program, which gives us an advance on royalties when the game ships in exchange for an exclusivity period,” says Smith.

When asked about releasing titles on platforms other than Sony, Smith adds, “We don’t have any objections to releasing on other platforms at all. Mutant Blobs Attack!!! was actually released on Steam a few months after the Vita version shipped and our engine runs on Xbox 360 as well.”

Guacamelee! is available on the PlayStaion 3 and Vita as a downloadable title through the PlayStation Network today.

Four Your Entertainment

Now with more Four in it.

The Playstation 4 was announced yesterday, arriving on the scene with equal doses of Sony’s trademark “if it ain’t broke, don’t fix it” mentality (see: the name of the freaking console) and new innovation.

There’s a YouTube in my Playstation

Share, damn you, share!

First and foremost, Sony is focusing on making the new Playstation more social.  The console relies on a cloud-based service called Gaikai to let gamers share their gameplay instantly, watch playthroughs and replays, and let friends watch you from their living rooms.  You can even let a friend take over for a few minutes and beat that boss you’ve been stuck on, or watch in horror as they fling your character off a cliff and loot you.  Oh, the possibilities!

 

Partly CloudyMmm...cloudy

The cloud will also be used to download PSN and classic Playstation titles from the last three consoles, even letting you start playing a game as it’s being downloaded, saving you the precious 3 and a half minutes you would’ve spent playing a different game while that one was downloading.  Sony knows that time is precious to you.  You’ll also be able to instantly suspend and resume a play session just by pressing the power button on your controller.

 

The Vita’s Still a Thing

See?  They're friends!  Awww.

This is where the Vita comes in.  Using the Vita in tandem with your shiny new PS4, you’ll be able to take those suspended games with you and keep playing, a new feature that totally doesn’t sound like another console that just came out a few months ago.  Unlike that certain new console, you’ll be able to do this anywhere, not just in your bathroom, thanks to the cloud.  Sony’s hoping this new feature will help save the Vita, or at least give your kids a reason to keep it once they find out it doesn’t play Pokemon.

 

The Dualshockvitaplay 4000

Ah, yes…the controller.  The Dualshock 4, which has been causing a rumble (get it?  GET IT?!) since pictures were leaked a week ago, combines aspects of the Dualshock 3, the Vita, the Playstation Move, and a VHS rewinder from 1987.
It's...something.You’ll still have the tried and true face buttons (sorry fans, guess you’ll have to wait another year for the long-awaited trapezoid button) and a slightly more comfortable-looking pair of analog sticks and d-pad.  On the front Sony’s put a touchpad borrowed from the back of the Vita, and the back features a light bar that will take the place of a Move controller, allowing players to crash into buildings twice as much when they try to use it to fly in Arkham City.  New to the controller is the share button, which lets you upload gameplay videos to the cloud instantly.  This means we’ll likely see some popular “let’s play”-style video series emerge, while having to search through way more “re: OMG SLY COOPER PLAYTHROUGH HARLEM SHAKE” garbage to find them.

Numbers!  Figures! Bytes!

No More Cells

Don’t forget, there’s some chips and hard drives and doodads running this whole show, too.  The PS4 architecture is taking a big step towards making game development easier and more powerful, with a PC-like environment boasting an X86 cpu and 8 GB of ram to the PS3′s 256 MB.  In short, this means we’re going to see some powerful graphics processing, and game developers will be able to work with a system that’s more like a PC and less like a military supercomputer.

 

 

Wheee hackingYou Can Play Things On It!

Oh yeah…the PS4 has games, too.  The lineup showed off during the conference seems a good deal more robust than the PS3′s initial offerings, with Killzone: Shadow Fall, Drive Club, and E3 darling Watch Dogs confirmed as launch titles.  Sony also showed off a new original IP called Knack, Infamous: Second Son, and Braid developer Jonathon Blow’s new game, The Witness.  Also notable is the announcement of a Diablo 3 port for both the PS4 and PS3 and Bungie’s Destiny.

 

 

 What’s It Look Like?

The PS4. Probably.As for what the damned thing actually looks like…Sony offered zero hints.  Maybe the console’s in the cloud too, and you have to throw the controller into space to make it work.  Who knows.  But we do know the insides are going to be powerful, the games look solid, and the controller has a whole bunch of fun little touchy things.   The Playstation 4 is slated for a 2013 holiday release, just in time for you to get elbowed in the ribs by a score of angry parents at your local Toys-r-Us.

 

All images/information credit: Sony Computer Entertainment, http://www.youtube.com/watch?v=RiNGZMx2vhY&feature=youtu.be

Media Molecule Announces New Vita Game: Tearaway

Sony’s PS Vita has had a hard few months.

Like the Nintendo 3DS before it, software releases on the hardware have been slow, with great software like Gravity Rush and Sound Shapes trickling out over the course of many months. Also like the 3DS, it raises questions about the long-term viability of dedicated portable gaming machines in the world of multi-purpose tablets and smartphones.

However, Tearaway could be the game to bring the PS Vita into its own later this year. The second original game from developer Media Molecule, who most players will know for the outstanding LittleBigPlanet series, Tearaway is a fourth wall shattering action/adventure with a beautiful paper craft esthetic.

Tearaway stars a charming little paper craft hero called iota with a message to deliver. But to get there the player will be helping directly though use of the PS Vita’s many in-put options. The first trailer shows off some of the ways you will have a direct connection with iota on his journey. The player can tear through the ground using the rear touch panel of the PS Vita to help iota solve puzzles or fight monsters, taking photos with the built-in camera to insert your own textures into the game or yelling into the mic to help iota blow away obstacles.

Giving the player a direct connection with the iota looks to be a major theme in the game, to help establish a more personal connection with the seemingly silent protagonist.

“Tearaway is kind of like a buddy movie,” says a post on Media Molecule’s website from the developers. “It stars iota, a messenger from a paper dimension whose envelope head contains an urgent message to deliver… to you! It’s a very special message, and one that’s unique for each and every player. In order to read yours, you’ll need to take up the role of co-star and, together with iota, journey through the vibrant papery landscape – two buddies going on an epic adventure to deliver this important message.”

Tearaway looks to be the game to watch and a much needed breath of fresh air in the PS Vita’s software line-up. There is no word yet on its release date, but be sure to keep an eye open for this one, it may be the game to take the Vita plunge for.

Ratchet & Clank Collection Finally Coming to North America

Here’s something to make you feel old: Ratchet & Clank is 10 years old this year.

To celebrate, Sony and Insomniac Games have decided to bundle all three Ratchet & Clank games together and release them with remastered 1080p HD graphics, stereoscopic 3D, and a new Trophy list.

Aaaand then they released the new Ratchet & Clank Trilogy in Europe back in June.

Not to worry, Americans and Canadians! On August 28th, we’re finally getting a taste of that sweet lombax action. The Ratchet & Clank Collection (as it’s going to be called on this side of the pond) will include Ratchet & Clank, Ratchet & Clank: Going Commando, and Ratchet & Clank: Up Your Arsenal.

As a bonus for being so patient, the North American version will also include a demo for the upcoming Sly Cooper: Thieves in Time.

The Ratchet & Clank Collection will be released for PS3 in both retail stores and on the PlayStation Network August 28th, 2012, at a cost of $30 USD.

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